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More About the Game
The game starts with a video that depicts a dystopic future, where Delta has failed to address climate change adequately – it has been affected by sea-level rise, storm surges, heat waves, & fires, and communities are facing food shortages, high-prices, increased traffic and pollution.
Its meta-narrative is structured around 3 Acts (levels) that are time and locale-specific –
- Act 1: Year 2015 in North Delta
- Act 2: Year 2025 in Tilbury Industrial Area
- Act 3: Year 2035 in Ladner and Boundary Bay